000 | 00964nam a22001697a 4500 | ||
---|---|---|---|
020 | _a9780367483968 | ||
082 |
_a371.33 _bMAS |
||
100 |
_aMartin Scott, M _9317590 |
||
245 |
_aSerious games in personalized learning: _bnew models for design and performance _cScott M. Martin |
||
260 |
_aNew york: _bRoutledge, _c2022. |
||
300 | _axiii,290p. | ||
505 | _a1.The Science and Art of How We Learn 2. History of Artificial Intelligence and Personalized Learning 3. Ludology and the Origins of Games and Learning 4. Teaching and Learning Game Design 5. The Virginia Serious Game Institute (VSGI) Learning Game Examples 6. Artificial Intelligence Applied to Teaching and Learning 7. Teaching and Learning Computer-Intelligent Games 8. Personalized Learning Game Design Pedagogy | ||
650 |
_aEducation - Computer - Assisted instruction _9317591 |
||
650 |
_aEducation - Technological innovation _9317592 |
||
650 |
_aEducational games _9317593 |
||
942 | _cBK | ||
999 |
_c165221 _d165220 |